Equipment and Industrial Design

Numerous location objects made for the original hand-painted RPG Grimshade.
All assets were created by Talerock team.
Art Director: Varvara Lyubovnaya


Talerock studio control panel concept

Engineer Gurin's control concole

Talerock studio development of elements mechanics brann

Sewer's location objects

Talerock studio slum architecture concept

Bespierre Lower city buildings

Talerock studio search for elements mechanics concept

Bespierre wind-driven powerplants